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George Harter's avatar

When talking with users, it’s not a normal conversation. Your goal is to uncover what bothers the user, not what features they can think of.

You need to be somewhere between a psychiatrist helping a patient, and a detective running an interrogation.

And the interviewee needs to feel good about the entire experience.

Walking that fine line is the skill/talent that makes a good product manager-and builds better products.

Peppe Silletti's avatar

I love all the actionable advice here, but I think about how many companies would be shocked to read "But this doesn’t help engineers understand what to build or why." ENGINEERS DOING WHAT?

Good stuff, really! I hope it doesn't hit a wall.

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